Postby Knight » Wed 15 Mar 2006 2:37 am
Terragen, yeah even thou I found it easy to pick up it seemed limited in some respects, but I much prefer using Max terrain just one of the many addons, I liked the ShagHair addon for Max which can double up for grass, not entirely what it's designed for but still, it worked lol.
But yes, texture maps, you'll be certainly one up if you're good with PS. I've been using PS for close to 8years now, first version I ever used was on a P1 1.66mhz with 42megs of RAM! Thought it was great in the early days, now I look back and wonder how I survived heh.
I've yet to even try SolidWorks but seen what its capable of, some amazing renders and its fast too, I kinda picked one good 3D app and since digging into the subject, support, addons and its uses I stuck with Max - since there's so much it can do, I've yet to even feel the need to start something else ... did you know Scooby Doo the movie, Ice Age and I think Finding Nemo used Maya and Max for much of it, but all the gfx in Babylon 5 was done in Lightwave ... hard to believe off-the-shelf s/w was capable of that but I've wondered if it's the standard people want or the sheer processing power of Home PCs that's pushing this market ... still cool ...
Anyway, do you have any work/art you could show? Test renders or PS work? I've been meaning to put together a website, to host my stuff but I always get sidetracked with designing the site itself ...lol... I really like the 'interface' finish so I find myself pinching my own work for some software designs.
Only those with KC know the hidden beauty of a Christmas Tree.